Outward Bound
Outward
Bound
Anoch and I were
looking for a better place to store certain hazardous materials, and possibly
more suitable venue for certain kinds of experiments such that we would maybe
not be disturb the neighbors so much.
We hired our
favourite pilot, Amazon Lily, to make a survey for us of the star systems
within about 30 light-years from Araxes. We commissioned a couple of other
solar system surveys also, more on that another day.
To our surprise, we
discovered that fully 67 local star systems have almost no planetary resources,
and as a result are completely unoccupied.
Stars are not that
valuable in and of themselves from a mineral asset management point of view.
You can refuel, and leave, that's about it.
We use the outer
scattering disk, the area between the outer kuiper belt and the inner oort
cloud to place modest sized caches inside of meteroids and asteroids and set
them on an orbit that we can retrace later using an algorithm. The traffic in
these systems is virtually nil and they have no resources to speak of that
might attract prospectors.
We used the mineral
asset assessment system of the Honourable Combine for Mercantile Advancement to
quantify the relative value of the star systems.
While I was aware
that most of the star systems in the Mu Draconis Sphere of Influence was
sparsely populated, I was surprised by how sparsely. 67 did not even have
squatters. As many did not even have a space station, just moored a ship and
sent out miners from that. Only three planetside settlements out of 142 star
systems.
Araxes has
a large number of Desertborn who after their Pilgrimage Ordeal Gateway, joined
the Imperium Navy or got a job aboard a merchant ship. Many took a job aboard a
merchant ship after their stint or two in the Navy. Many return back and do not
readjust very well. They have great skillsets that I suspect they feel is going
to waste.
To counter this
ennui and malaise, we are trying to diversify our foreign trade offerings,
hoping that more Desertborn get involved in interstellar trade. We are also
taking more responsibility for policing our own solar system, so there is call
for a local defense force. Finally, we decided upon colonizing the 140 some odd
star systems within our sphere of influence. We have millions of veterans with
interstellar starship experience, it is the perfect opportunity for them to
take advantage for that to their own best benefit.
To give you an idea
of the scheme for pricing out the mineral asset management value of a given
solar system. I applied it to the Sol System. The price of mars here might seem
a little high, but is based on the partially terraformed version.
Pricing out
the Sol Solar System:
Sol, 1,218
GigaCredits
Mercury 28,694
GigaCredits
Venus 14,898
GigaCredits
Earth 283,629
GigaCredits
Luna 346
GigaCredits
Asteroid Belt 500
GigaCredits
Ceres 100
GigaCredits
Vesta 52.5
GigaCredits
Palla 52
GigaCredits
Hygeia 43
GigaCredits
Interamnia 35
GigaCredits
315 Europa 31.5
GigaCredits
Davida 31
GigaCredits
Silvia 28.6
GigaCredits
Cybele 27.5
GigaCredits
Eunomia 25
GigaCredits
Mars 246,682
GigaCredits
Phobos 2
GigaCredits
Deimos 1.2
GigaCredits
Jupiter 4,623
GigaCredits
Ganymede 526
GigaCredits
Callisto 482
GigaCredits
Io 364 GigaCredits
Europa 312
GigaCredits
Amalthea 17
GigaCredits
Himalia 14
GigaCredits
Thebe 10
GigaCredits
Saturn 3,987
GigaCredits
Rings of Saturn
1,000 GigaCredits
Titan 515
GigaCredits
Rhea 153
GigaCredits
Iapetus 147
GigaCredits
Dione 112
GigaCredits
Tethys 106
GigaCredits
Enceladus 50
GigaCredits
Mimas 40
GigaCredits
Hyperion 27
GigaCredits
Janus 18
GigaCredits
Epimetheus 12
GigaCredits
Urectum 3,257
GigaCredits (Formerly Uranus)
Titania 158
GigaCredits
Oberon 152
GigaCredits
Umbriel 117
GigaCredits
Ariel 116 GigaCredits
Miranda 47
GigaCredits
Puck 16 GigaCredits
Sycorax 16
GigaCredits
Portia 14
GigaCredits
Juliet 10
GigaCredits
Neptune 3,310
GigaCredits
Triton 271
GigaCredits
Proteus 42
GigaCredits
Nereid 36
GigaCredits
Larissa 19
GigaCredits
Galatea 17.5
GigaCredits
Despina 16
GigaCredits
Pluto 238
GigaCredits
Charon 120
GigaCredits
Orcus 91
GigaCredits
Vanth 46
GigaCredits
Kuiper 2002MS4 50
GigaCredits
Salacia 50
GigaCredits
Actaea 50
GigaCredits
Haumea 50
GigaCredits
Hi’Laka 50
GigaCredits
Quaoar 50
GigaCredits
Makemake 50
GigaCredits
Kuiper 2007OR10 50
GigaCredits
Eris 50 GigaCredits
Sedna 50
GigaCredits
Persephone 50
GigaCredits
Total 597.5708
Trillion Credits, This is just the mineral asset value not the value of any
economic activity. Garden planets like Earth are extremely valuable, Earth is
half the total value of the Sol System.
In general, I don’t
include bodies worth less than 10 GigaCredits, but Deimos and Phobos are too
iconic so I made an exception.
To give you a basis
for comparison, I applied the mineral asset management system to price out the
value of the UAP.
The five main
sequence stars are worth about 10 Trillion Credits total.
The 14 helioformed
gas giants are worth a total of about 3.3 Trillion Credits.
The 214 terraformed
planets and moons are where the money's at though, 499.5 Trillion Credits.
Total 512.5
Trillion Credits, about 80% the value of the sol system, but about 15.6 times
early 21st century earth....soooo progress. Which is not really a huge
surprise, although it is 5 solar systems, and 100 times the number of
terraformed planets plus 7 helioformed gas giants, 7 Brown Dwarfs, and 3
asteroid belts. But it is still expanding and developing, albeit with some
awkwardness and growing pains. When (and if) fully developed, it will command 8
times the Sol System.
It is about a tenth
of the GDP as Araxes (I always suspected), but is especially weak in relative
income per capita, but Araxes is truly ridiculous that way. The GDP per capita
of the UAP is a humble 10,000 Imperial Credits per person which is actually
respectable. But their income disparity is crazy.
Even so, it’s a bit
outside of our price range. We could however afford to purchase the Gamarian
Colonies, but then we would be stuck with Gamarians. It is better to start from
scratch.
Below is the
Mineral Asset Estimate for the Mu Draconis Sphere of Influence. Note: This is
about the estimated mineral rights value, it does not yet represent actual
economic activity. There is currently less than 300,000 people total occupying
the 73 semi-inhabited systems.
DistanceArrakis LY SystemName Estimated value (GigaCredit) x / y z
0 LY Arrakis 5,000,000
GCr - / - / -
5.11 LY Alignak 111,943 GCr (4.1)
/ (2.9) / (0.8)
5.35 LY Moortic 172,790 GCr (2.3) / 3.1 / 3.7
6.08 LY HR
6237 2,461 GCr 3.8 / (4.5) / (1.7)
6.77 LY Cao
Yans 18,403 GCr (3.1) / 5.0 / (3.3)
8.96 LY Herculis
Sector CQ-Y b4 5,594 GCr 1.0 / (6.9) / (5.6)
9.36 LY Herculis
Sector EL-Y b5 3,612 GCr 4.0 / (8.4) / (0.6)
9.50 LY Herculis
Sector EL-Y b4 5,706 GCr (6.7) / (5.5) / 3.8
11.12 LY SPOCS 719 60,407 GCr 0.3
/ 7.0 / (8.7)
11.23 LY Kuma 25 Nu 2 Draconis 196,584 GCr (11.2)
/ 0.4 / (0.0)
11.34 LY Arabh 339,096 GCr (2.7) /
2.3 / (10.8)
11.66 LY Herculis Sector GW-W b1-0 3,609 GCr (9.5) / 5.3 / (4.3)
11.89 LY 25 Nu-2 Draconis 153,603 GCr (11.9) / 0.5 / (0.4)
11.99 LY LP 101-377 127,113 GCr (9.3)
/ (6.6) / (3.6)
12.63 LY Herculis Sector CQ-Y b3 1,206 GCr 0.2
/ (11.9) / (4.2)
13.09 LY Bei Dou Sector JC-V b2-4 4,704 GCr 10.8 / (7.1) / (2.3)
13.14 LY Bei Dou Sector JC-V b2-1 6,406 GCr 7.4 / (7.5) / (7.8)
13.37 LY Ao Qin 415,488 GCr 8.0 /
(8.2) / 6.9
13.64 LY 21 Draco 704,879 GCr 10.9
/ (1.6) / 8.0
13.66 LY Gilya 19,043 GCr (5.8)
/ 12.1 / 2.7
13.88 LY Herculis Sector CQ-Y b0 5,204 GCr (1.7)
/ 3.0 / (13.4)
14.02 LY Nootkenk 11,904 GCr 4.9
/ 5.7 / 11.8
14.31 LY Eta Draconis 459,179 GCr 1.4 / (12.6) / (6.6)
14.42 LY BD+57 1692 13,337 GCr (5.9)
/ (5.1) / (12.1)
14.51 LY Bei Dou Sector JC-V b2-3 1,206 GCr 9.7 / (9.6) / (5.0)
14.77 LY ADS 10329 10,425 GCr 9.4
/ (8.2) / 7.9
15.71 LY Bei Dou Sector JC-V b2-0 8,913 GCr 8.7 / (12.0) / (5.2)
15.79 LY Bhumatz 140,758 GCr 3.0
/ 7.4 / 13.6
16.20 LY Bei Dou Sector JC-V b2-2 1,208 GCr 9.8 / (12.1) / (4.5)
16.23 LY LTT 14971 36,154 GCr (6.2)
/ 7.8 / (12.8)
16.92 LY BD+47 2391 515,536 GCr (4.3)
/ 12.2 / (10.9)
17.06 LY Wolf 1414 85,127 GCr (5.5)
/ 6.8 / 14.7
17.72 LY MS Draconis 57,974 GCr (1.8) / (15.6) / 8.3
17.90 LY G 240-11 393,804 GCr 8.8
/ 15.2 / (3.7)
18.12 LY Herculis Sector FG-Y c16 1,211 GCr (5.0)
/ 9.6 / (14.5)
18.25 LY NLTT 42544 18,972 GCr 6.2
/ (3.2) / (16.9)
18.51 LY Herculis Sector GW-W b1-1 6,907 GCr (3.3) / (12.1) / (13.7)
19.33 LY NLTT 41463 699,890 GCr (10.8)
/ 16.1 / (0.5)
19.37 LY LHS 435 46,003 GCr (2.8) / 3.5
/ (18.8)
19.43 LY Chaiya 56,675 GCr (11.7) /
5.3 / (14.6)
19.63 LY Demeter 30,843 GCr 9.0
/ 16.3 / 6.2
20.08 LY NLTT 44958 37,904 GCr (16.8)
/ 1.8 / 10.9
20.33 LY Col 285 Sector DI-X b16-3 2,414 GCr 12.3 / 7.4 / 14.4
20.33 LY Herculis Sector ZE-A c14 7,905 GCr 15.6
/ (2.1) / 12.9
20.48 LY Herculis Sector BQ-Y b2 5,756 GCr (5.6)
/ 2.8 / (19.5)
20.60 LY V1082 Herculi 16,892 GCr (9.6)
/ (7.8) / 16.5
20.73 LY Herculis Sector BQ-Y b1 1,204 GCr (19.2)
/ 2.0 / (7.6)
21.05 LY Ross 523 78,219 GCr (17.1)
/ 3.1 / (11.8)
21.09 LY Seelet 803,003 GCr 10.2 /
12.7 / (13.5)
21.41 LY Cephei Sector ST-R b4-2 1,206 GCr (11.9)
/ (10.5) / 14.3
21.44 LY Lokapuri 38,419 GCr (1.8)
/ (7.8) / 19.9
21.45 LY LTT 15294 133,668 GCr (13.8)
/ (16.1) / 3.5
21.51 LY LP 180-17 2,407 GCr 14.1
/ 3.0 / 16.0
21.51 LY LP 100-56 46,979 GCr (1.8)
/ (11.2) / (18.3)
21.54 LY Makulu 762,290 GCr (18.0) /
11.5 / (2.8)
22.01 LY Herculis Sector HW-W b1-4 1,207 GCr 15.0 / 16.0 / (2.1)
22.08 LY Djaujas 273,848 GCr 1.8 / 0.5 /
(22.0)
22.10 LY Lalande 30699 27,852 GCr 6.6
/ (20.6) / 4.7
22.10 LY Hagalaz 134,653 GCr 20.3 / 1.4 /
8.5
22.20 LY LP 102-320 500,258 GCr 10.3
/ (6.5) / 18.6
22.28 LY GD 356 14,104 GCr 20.0 /
(2.4) / 9.5
22.30 LY Col 285 Sector XG-Z b15-3 2,407 GCr (3.2) / (21.0) / (6.9)
22.44 LY Herculis Sector DL-Y c19 3,616 GCr (13.4)
/ 16.7 / (6.7)
22.82 LY Herculis Sector DL-Y b6 2,412 GCr (22.5)
/ (2.6) / 2.8
22.98 LY CR Draco 44,847 GCr 21.5
/ (5.3) / 6.3
23.07 LY Herculis Sector ZE-A c17 4,827 GCr (9.8)
/ (13.8) / (15.7)
23.15 LY Supay 115,909 GCr (20.5) /
(10.0) / (3.8)
23.31 LY Ba Bhuti 10,289 GCr (20.0)
/ 7.4 / (9.4)
23.68 LY Cephei Sector ON-T b3-4 1,207 GCr (5.1) / (16.2) / 16.5
23.74 LY BD+46 2361 3,612 GCr 12.8
/ 7.5 / 18.5
23.81 LY 36 Draconis 2,442 GCr 5.3 / (14.3) / 18.3
23.81 LY NLTT 45090 14,376 GCr (16.7)
/ 16.6 / (3.5)
24.17 LY Herculis Sector GW-W b1-2 5,205 GCr (7.1) / 9.6 / (21.0)
24.33 LY HR 7123 1,219 GCr (6.5)
/ 0.1 / 23.4
24.36 LY Tabassapisi 49,514 GCr (13.6) / (11.9) / 16.3
24.39 LY Herculis Sector BQ-Y b0 5,706 GCr (8.7)
/ (17.5) / (14.7)
24.39 LY Herculis Sector ZE-A c18 2,421 GCr (8.7)
/ (17.5) / (14.7)
24.41 LY CR Draconis 13,228 GCr 22.6 / (5.2) / 7.5
24.67 LY Theta Draconis 6,005 GCr 22.0
/ (9.7) / 5.6
24.78 LY Kucumana 155,584 GCr (10.3)
/ 16.4 / 15.4
25.21 LY Arne Naom 1,218 GCr (12.8)
/ 4.2 / 21.3
25.29 LY Omega Draconis 2,458 GCr 7.6 / (19.8) / 13.8
25.43 LY Herculis Sector BQ-Y b3 1,205 GCr (15.2)
/ (9.4) / (18.1)
25.59 LY HR 6091 184,955 GCr 16.8
/ 17.9 / (7.2)
25.60 LY Aritimi 339,655 GCr 6.3 / 10.2
/ 22.6
25.60 LY Col 285 Sector XG-Z b15-4 1,207 GCr (5.6) / (23.4) / (8.6)
25.65 LY Col 285 Sector PY-R d4-132 2,431 GCr (1.8) / (10.1) / 23.5
25.76 LY Cephei Sector ON-T b3-5 8,565 GCr (3.9) / (23.6) / 9.5
25.89 LY Grannus 2,412 GCr (1.2)
/ (2.7) / 25.7
26.02 LY BD+39 3048 33,423 GCr 18.8
/ 17.1 / 5.7
26.05 LY Herculis Sector DL-Y c21 1,211 GCr (18.8)
/ 17.7 / (3.4)
26.17 LY HR 5960 60,682 GCr (4.3)
/ (3.3) / (25.6)
26.20 LY Herculis Sector BQ-Y b4 6,012 GCr (20.0)
/ (7.3) / (15.3)
26.25 LY Bhaidenwi 100,158 GCr (23.3)
/ 7.8 / 9.3
26.28 LY Lubaluhet 557,035 GCr (17.0)
/ 19.5 / (4.8)
26.28 LY Grumium 32 Xi Draconis 1,808 GCr (26.1)
/ (1.5) / (2.8)
26.42 LY Shebayeb 31,542 GCr (13.8)
/ (22.5) / (2.0)
26.44 LY Cephei Sector ON-T b3-3 7,929 GCr (1.3) / (20.3) / 16.9
26.50 LY LP 69-457 72,979 GCr 20.3
/ 15.0 / 8.0
26.52 LY Wardal 96,910 GCr (12.0) /
19.8 / 13.0
26.55 LY Edasich 12 Iota Draconis 2,349 GCr 4.1 / (13.9) / (22.2)
26.58 LY Col 285 Sector XG-Z b15-2 1,206 GCr (6.2) / (25.3) / (5.4)
26.81 LY Nohock Ek 66,318 GCr (14.7)
/ 18.3 / 12.9
26.81 LY Medusa 13,498 GCr 3.0 /
(24.2) / 11.2
26.90 LY Herculis Sector FW-W b1-4 9,405 GCr (23.9) / 11.5 / (4.7)
27.11 LY Andere 701,070 GCr 7.7 /
(25.7) / (3.9)
27.21 LY Chnuphis 333,630 GCr (9.4)
/ 19.3 / 16.7
27.24 LY StKM 1-1676 10,408 GCr (3.9) / (15.7) / 21.9
27.38 LY Herculis Sector KC-V b2-4 2,407 GCr (1.9) / 25.4 / (10.1)
27.40 LY Herculis Sector BV-Y b2 6,204 GCr 14.7
/ 4.8 / (22.6)
27.40 LY Herculis Sector HR-W b1-5 2,412 GCr (24.3) / 9.7 / 8.3
27.47 LY Herculis Sector IR-W b1-1 2,410 GCr (12.8) / 16.4 / 18.0
27.60 LY Minun 139,613 GCr (25.6) /
10.0 / 2.3
27.90 LY Evejitaense 104,525 GCr 4.7 / (27.5) / 1.4
27.95 LY Herculis Sector HW-W b1-2 1,205 GCr 15.5 / 23.1 / (2.8)
27.98 LY Okuapang 127,600 GCr (13.4)
/ (24.6) / 0.9
28.01 LY LHS 5307 62,531 GCr (8.7)
/ (15.3) / (21.8)
28.10 LY Wolf 1409 50,318 GCr 14.8
/ (0.6) / 23.9
28.15 LY G 224-46 142,922 GCr 15.7
/ (22.4) / (6.7)
28.20 LY Sadhant 79,035 GCr 1.6
/ 21.8 / (17.9)
28.22 LY LTT 14542 2,444 GCr 13.7
/ (24.3) / (4.2)
28.25 LY Korubu 103,657 GCr (15.6) /
(18.5) / 14.6
28.33 LY Herculis Sector HR-W b1-3 2,414 GCr (20.3) / 15.6 / 12.1
28.37 LY Herculis Sector HW-W b1-3 1,206 GCr 12.9 / 25.2 / (1.6)
28.48 LY Marsinatani 81,167 GCr (16.3) / (19.2) / 13.3
28.71 LY FN Bootis 2,420 GCr 12.5
/ 5.0 / (25.3)
29.06 LY Gigaliep 53,460 GCr (10.8)
/ 6.8 / 26.1
29.16 LY Herculis Sector AV-Y b0 2,407 GCr (12.7)
/ (10.0) / (24.3)
29.24 LY Cephei Sector NN-T b3-0 3,621 GCr (22.8) / (17.0) / 6.8
29.41 LY Herculis Sector KC-V b2-0 4,206 GCr (12.2) / 26.0 / (6.3)
29.41 LY Fall 21,486 GCr 2.2
/ 27.8 / (9.5)
29.49 LY Herculis Sector KM-W b1-5 5,746 GCr 3.1 / 13.3 / 26.2
29.61 LY BD+43 3058 1,209 GCr (7.7)
/ 14.1 / 24.9
29.61 LY Herculis Sector BQ-Y b5 5,707 GCr (22.2)
/ (13.2) / (14.4)
29.74 LY Dziban 2,444 GCr 8.8 /
(24.0) / 15.2
29.78 LY Hakkipikki 18,790 GCr 17.4
/ (0.8) / (24.1)
29.82 LY LTT 14823 4,822 GCr 2.7
/ 17.9 / (23.7)
29.83 LY AT Coronae Borealis 1,212 GCr 25.6 / 15.0 / (2.9)
29.90 LY LTT 14761 2,423 GCr (1.4)
/ (29.0) / (7.3)
29.92 LY Paul-Friedrichs Star 285,009 GCr 22.8 / (0.9) / 19.4
We estimate it will take our multi-purpose frigate 7.2 years to get one
shipment of settlers and their starting supplies to each of the star systems.
At the end of the first 20 year period, we should have transported about 384,000
settlers. Transport expenses tally to 11.6 Billion credits.
The
first year’s income is less than our transport costs. Only 5 out of 160 systems
produce more than their transport costs the first year, because they are
relatively close and have much higher than average resources and can exploit
the proverbial low hanging fruit quickly. The rate of return the first year is
a paltry 5% of our expenses. Our expenses will be about a third of the budget
of Aerospace Research Science Exploration (A.R.S.E,). This only talks about the
transport costs, I have not put thought to how much the startup supplies and
equipment should cost.
The
good news is that development math is in our favor.
The
population grows and so too does the settlements per capita growth as they
better develop the resources in their system. It will take an average of 240
years for the systems to fully grow and develop. A few will take as long as 350
years, a few low resource systems will take only 160 years to fully realize.
The
estimated total population when fully developed is about 14.5 Billion people.
At which point, the annual income will be about 87,000 Trillion Imperial
Credits. This is about 17 times Araxes current income (which is considerable),
about 5000 Trillion Imperial Credits.
While
this sounds impressive, it is a slog. It means we have an inflation rate of
3.5% and a growth rate over inflation of only 1.3% (doubling every 50 years or
so). Colonization is not overly rewarding work from the point of view of the
founder. Some endeavours like colonization are only practical for governments,
like building roads, airports, ports, and railroads. Some endeavours like
terraforming are usually practical for empires.
That
is from Araxes’ economic growth perspective. From the point of view of the
settlements, they will grow tremendously, doubling in overall economic output
every 10 years on average, and doubling every 20 years in population.
I
have not factored in how much Araxes will scale up its transport in relation to
this. If I limit myself to only what we make from the colonies, that is roughly
1 additional transport every 15 years at the beginning, but it will increase
with economic growth. We can ramp that up much higher if we take outside loans,
but I am not yet feeling it. By the end of the 240 year incubation period, we
should have 2060 such ships for the systems and 2048 for Araxes. 42 Systems
(mostly those under 2 million people) will never earn enough to have their own
designated frigate, they will have to remain directly under Araxes’ aegis. Some
systems will host over 100 ships or the equivalent, they will no doubt be
called upon to lend a hand locally.
This
is partly about defensibility. It creates a 30 light-year buffer zone, and
creates 14 BILLION new Araxi and a 4100 ship navy for defense. This will grow
our overall population almost 580 fold. A humble 2.7% growth rate, but that is
doubling every 26 years.
Special
Colonization
I was also
surprised to discover that there are a myriad of special star systems which are
totally unoccupied. Special Star Systems are star systems that contain a black
hole, neutron star, Blue Star, White Dwarf, Carbon Star, or Wolf-Rayat Star.
Carbon Stars and
White Dwarf Stars are excellent for mining Diamondonium, trade name of
Adamantium. It is difficult, but worthwhile.
Among our recent
projects is using our sophisticated Gravitational Wave Antenna Array in the
Kuiper Belt, Scattering Disk and inner Oort Clouds of Araxes to prospect for
primordial black holes and Strange Quark Matter. Strange Quark Matter has many
wonderful (and some peculiar) uses, chief among them for us is they afford us
the ability to produce antimatter much cheaper than traditional methods. There
are more primordial black holes and Strange Quark Matter in the Kuiper Belt,
Scattering Disk and inner Oort Clouds of Neutron Stars and Black Holes and
Wolf-Rayat Stars.
The expected time
scale to find a primordial black hole is immense, but multiplied by 250 systems
under prospecting, we hope to find one every few years or so. Strange Quark
Matter is more common, albeit still rare and will probably be the mainstay of
the local economies of these remote systems, the nearest of which is over 110
light-years away.
We suspect other
new opportunities to present as we explore more in depth.
Special-Class Stars
within 509 LY
110.5 LAWD 26 Rayat
Star
118.4 53 Aquarii Carbon
Star
134.7 18 Camelopardalis Neutron Star
160.4 HIP 40977 Carbon
Star
162.5 LAWD 13 White
Dwarf Star
168.9 Lalande 25224 Neutron Star
189.1 HIP 23692 Blue
Stars(2)
191.8 25 Iota Ophiuchi Black Hole
215.6 Rukbat Neutron
Star
227.3 HIP 69328 Neutron
Stars(2)
229.1 31 Cassiopeiae Neutron Star
235.7 Beta Sculptoris Neutron Star
238.8 c2 Centauri Neutron
Star
254.5 HIP 34707 Black
Hole
254.6 Jackson's Lighthouse Neutron Star
260.7 BD+28 4211 Black
Holes(2) and Blue Star
265.5 13 Andromedae Black Hole and Neutron Star
265.5 HIP 109278 Neutron
Star
274.2 HR 490 Black
Holes (2) and Neutron Star
283.3 HIP 100289 Black
Hole
289.9 HIP 89535 Rayat
Star
298.5 HIP 98831 Black
Hole
299.4 BD+56 477 Neutron
Star
300.8 p Puppis Black
Hole
304.6 HIP 57814 Neutron
Star
310.3 Gorgonea Secunda Neutron Star
311.5 HIP 47296 Black
Holes (2) and Blue Star
313.2 98 k Tauri Neutron
Star
313.6 HIP 27933 Neutron
Star
326.1 53 Sagittarii Neutron Star
327.1 HIP 110119 Neutron
Star
335.2 HIP 63835 Black
Hole(s) 3 Star and Blue Star
336.7 Dabih Minor Black
Hole(s) 3
341.2 32 Cassiopeiae Black Hole
351.6 Beta Hydrae Black
Hole Star and Neutron Star
353.5 40 Upsilon-2 Hydrae Black Hole Star and Neutron Star
354.3 7 Camelopardalis B Neutron Star
368.7 Mu Lupi Neutron
Star
369.6 HIP 108127 Neutron
Star
373 HIP 28711 Black Hole Star and Blue Star
374.9 HIP 97394 Blue
Star
379 HIP 80462 Neutron Star
384.3 HIP 96115 Neutron
Star
385 HIP 1924 Neutron
Star
385.9 HIP 40047 Blue
Star
386.2 HIP 91911 Rayat
Star
386.3 HR 6520 Neutron
Star
395.9 HR 1185 Black
Hole
396 HIP 40430 Blue Stars (2)
397.3 Algenib Black
Hole
404 11 Sagittae Black Hole
405.3 HIP 93836 Black
Hole
406.2 HIP 41817 Neutron
Star
406.4 Beta Muscae Black
Hole and Neutron Star
406.6 PSR J1752-2806 Neutron Star
407.5 Maia Black
Hole
409.1 HR 4832 Neutron
Star
410.4 25 A2 Serpentis Black Hole
417.6 Omega Carinae Neutron Star(s) 2
418.2 5 Kappa Draconis Neutron Star
423.9 HIP 80063 Neutron
Star
426.2 69 Sigma Piscium Neutron Star
427.3 Theta Lupi Neutron
Star
427.4 HIP 17000 Black
Hole
429.9 i Eridani Neutron
Star
430.4 HIP 21813 Neutron
Star
433.5 3 Capricorni Neutron Star(s) 2
436.4 BrsO 14 Blue
Star
441.6 Gamma Lupi Neutron
Star
443.8 PSR J0437-4715 Neutron Star
454 d Lupi Black
Hole(s) 2
455 33 Tau-8 Eridani Neutron Star
458.3 9 Omega-1 Scorpii Black Hole
461.5 Iota Andromedae Black Hole
461.5 Upsilon-1 Centauri Neutron Star
463.6 17 v Eridani Neutron Star
467.2 HIP 66220 Neutron
Star
468.6 Delta Centauri Black Hole
472.1 HIP 21251 Black
Hole
477.5 HIP 57640 Neutron
Star
479.1 HR 7029 Neutron
Star
483.9 HIP 20004 Black
Hole
487.4 Nu Pavonis Neutron
Star
487.9 HIP 19478 Neutron
Star(s) 2
489.6 HIP 35804 Neutron
Star(s) 2
490.2 1 b Scorpii Neutron
Star
491.4 HIP 99411 Neutron
Star(s) 2
491.6 HIP 19218 Black
Hole and Blue Stars (2)
491.9 HIP 80371 Black
Hole
492.3 HIP 99982 Rayat
Star
496.3 HIP 46659 Black
Hole and Blue Star
502.4 39 Delta Persei Black Hole
502.8 27 Gamma Cassiopeiae Neutron Star
503.5 I Velorum Neutron
Star
504 HIP 90111 Neutron Star
505.3 HIP 37017 Black
Hole and Blue Star
505.7 HR 3784 Black
Hole
506.9 HIP 38608 Black
Hole
508.1 HIP 44938 Black
Hole and Neutron Star
508.7 HIP 16011 Neutron
Star
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